![]() ![]() The Amazons are easily my favorite faction, with all their advanced biotechnology and techno-organic/solar-punk aesthetics. Of all of the factions, I felt like they were the one’s that Hero Forge had the best aesthetics for. The Syndicate are sort of a hyper-polished, corporate slave-state that relies heavily on propaganda and literal mind-control to build their empires and maintain their shiny image. They come in all kinds of organic-weird looking, and while Hero Forge has some decent bug aesthetics, they just don’t entirely compare. ![]() The Kir’Ko are AOW:P’s obligatory alien-bug race. ![]() Hero Forge’s armor sets weren’t quite boxy enough to capture the effect, but I felt they worked okay. Their troopers look like kind of a boxier version of the Republic Troopers in SW:TOR, but they’re a hardy faction that incorporates both organic and robotic unit types. The vanguard are AOW:P’s generic space-humans. ![]() Hero Forge doesn’t even come close to having the necessary aesthetics to make them creepy enough. They’re a bunch of creepy, undead cyborgs, and even looking at them makes me uncomfortable. I decided that the Assembly are what the Borg would have looked like if they’d been designed by the Warhammer 40K team. Of the six factions, I felt they were the most original, in terms of world-building and appearance-which is probably why they were the most difficult to portray convincingly. They remind me of bulkier, broad-shouldered versions of the Volas from Mass Effect. The Dvar are apparently some kind of diesel-punk space-dwarves. The aesthetics are interesting, so I tried designing heroines from each of the six playable factions. I haven’t tired any of the DLCs yet, but I’ve definitely picked my favorite factions, and I’m enjoying the new empire-building campaign mode that came with the last patch. So for the most part I really enjoy Age of Wonders: Planetfall. ![]()
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